The DeviceControllerData struct.
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#include <deviceLcsIf.hpp>
The DeviceControllerData struct.
This structure is used store the basic information about a device. Devices classes will read the device information from the controller and it will store it in this structure.
fcf::devmgr::common::DeviceControllerData::DeviceControllerData |
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fcf::devmgr::common::DeviceControllerData::~DeviceControllerData |
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int fcf::devmgr::common::DeviceControllerData::GetErrorCode |
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const |
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bool fcf::devmgr::common::DeviceControllerData::GetLocalFlag |
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const |
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int fcf::devmgr::common::DeviceControllerData::GetState |
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const |
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std::string fcf::devmgr::common::DeviceControllerData::GetStateStr |
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const |
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int fcf::devmgr::common::DeviceControllerData::GetSubstate |
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const |
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void fcf::devmgr::common::DeviceControllerData::SetErrorCode |
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int |
error_code | ) |
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void fcf::devmgr::common::DeviceControllerData::SetLocalFlag |
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bool |
local_flag | ) |
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inline |
void fcf::devmgr::common::DeviceControllerData::SetState |
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int |
state | ) |
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void fcf::devmgr::common::DeviceControllerData::SetSubstate |
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int |
subtate | ) |
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inline |
int fcf::devmgr::common::DeviceControllerData::m_error_code |
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bool fcf::devmgr::common::DeviceControllerData::m_local |
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int fcf::devmgr::common::DeviceControllerData::m_state |
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int fcf::devmgr::common::DeviceControllerData::m_substate |
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protected |
The documentation for this struct was generated from the following files: