------------------------------------- Each meeting has a captain!! ------------------------------------- Captains power -------------- - Setting the teams. I.e. if the captain likes to change the A/B team pairings on the Calendar, then she/he may do so. I should be informed at some point though, so that I can update the Calendar. - Deciding place and time to meet. This should be done after consulting the players, and the captain has to make sure that all players are aware of changes to place/time. Captains responsibilities ------------------------- - Making sure that all 4 players know where to meet and when. - Calling in reserves if one of the players suddenly has to drop. - Letting me know if things change that requires me to update the calendar. - Making sure that someone brings 2 decks of cards (you can always borrow my decks, just let me know in advance) - Keeping the score of the rubbers.